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1. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Typhoon I said a while ago i would personally like to see the projectile bonus replaced with a Target painter bonus, not useful on most ships but would benefit a torp boat. Additionally to facilitate this i would drop a high to a mid as with 5 la...
- by Random Womble - at 2012.11.06 23:59:00
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2. Sticky:New dev blog: Price Indices GÇô February 2012 - in EVE Information Portal [original thread]
I would be interested to know what the average per POS export cost of PI goods for fuelling POSs is verses the old per POS cost when PI goods were sold on the market by NPCs. Thereby seeing if the POS based isk sink has increased or decreased foll...
- by Random Womble - at 2012.03.16 22:39:00
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3. Sticky:New dev blog: Little Improvements and a cake - in EVE Information Portal [original thread]
CCP Punkturis wrote: Aya Chelien wrote: I'm curious as to why we even need the percentage readout when you mouse over a target. I've NEVER had any trouble telling how far into an enemy I was with the bars, whether it was a wormhole customs o...
- by Random Womble - at 2012.03.13 22:48:00
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4. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
I dont like the BC and destroyer skill changes. For various reasons but i also think it will discourage people from trying other races and different play styles which brings me on to my main bug bear (and forcing people to train destroyers when th...
- by Random Womble - at 2012.03.08 21:20:00
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5. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
One thing that has been bugging me actually in general is the slight obsession with meta level as an indicator of the quality of the item as a higher meta level does not always mean a better item even within T1 named modules (faction have more...
- by Random Womble - at 2012.03.01 22:32:00
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6. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Frank Madox wrote: In the case of EVE, making oneself feel "special" is a bit tricky. We are, in some sense, defined by what we fly. The current naming system, tricky and confusing as it may be to new players, gives us the impression that we a...
- by Random Womble - at 2012.02.29 23:31:00
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7. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Vaerah Vahrokha wrote: This renaming is crap. Why? Easy, it's called memory patterns. Saying Catalyzed Cold-Gas Arcjet Thrusters is a very unique (and cool) name, you'll have higher chances to recall it's an enhanced AB than just flagging it...
- by Random Womble - at 2012.02.29 22:21:00
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8. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Akrasjel Lanate wrote: Djakku wrote: this just makes the game more boring and less- sci fi... Firstly the above quote is so true it really makes everything very dull. It also makes it more long winded to distinguish between different ...
- by Random Womble - at 2012.02.29 20:19:00
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9. Sticky:New dev blog: The Eve Online Launcher: T-minus not that much - in EVE Information Portal [original thread]
I had some reservations reading the first half of the blog or so but then the bullet points stating the a) launcher could be set to only visibly launch if a patch is outstanding and b) downloads would be able to resume if halted for any reason, fi...
- by Random Womble - at 2012.02.28 21:56:00
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10. Sticky:New dev blog: Backwards Then Forwards - in EVE Information Portal [original thread]
Tarryn Nightstorm wrote: Crucis Cassiopeiae wrote: You all screaming about Drake... one good ship in the whole race. Whats about Minmatar??? The whole overpowered race with overpowered guns and overpowered ships??? Minmatar aren't overpow...
- by Random Womble - at 2012.02.24 13:30:00
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11. Sticky:New dev blog: Backwards Then Forwards - in EVE Information Portal [original thread]
In regards to the looking backwards part I'm sorry but the changes to the neocom are still failures rather than successes to me. I hated it when it came out and found the new interface more time consuming and clunky when doing certain tasks somet...
- by Random Womble - at 2012.02.23 13:01:00
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12. Sticky:New dev blog: The Ease of EVE - in EVE Information Portal [original thread]
As someone that has been involved in running a corp for ages but does not have the time to ever do a proper recruitment drive with all the vetting and such that takes place but would still like to teach newbies i would like to see a bit of a rando...
- by Random Womble - at 2012.02.17 20:00:00
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13. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
I did not get to test anything on SISI before going live because i just dont have the time these days and while i had kept tabs on the changes i have to say i hate the new way windows minimise. Please learn having to take more clicks to get to w...
- by Random Womble - at 2012.01.24 23:03:00
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14. Sticky:New Dev Blog: Capsuleers: Keeping CONCORD busy since 2003. - in EVE Information Portal [original thread]
Isan'na wrote: Quote: Well, aside from a few sentry gun kills in NPC null security space I know someone who managed this highly impressive feat. He had his first dictor and managed to get over excited when someone undocked. He ...
- by Random Womble - at 2012.01.20 20:27:00
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15. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
Personally i think as a group you missed to a large extent the nature (in my view) of most MT or DLC normally its for non MMOs who have a 1 hit revenue stream and need a source of income to cover sustained development and running the back end of a...
- by Random Womble - at 2011.06.24 21:33:00
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16. New Dev Blog: Incarna. Welcome to Your Future - in EVE Information Portal [original thread]
Edited by: Random Womble on 25/05/2011 18:02:22 I am another that does not want to have to load into the avatar station view its a waste of resources and time even if its optimized it still wont be as fast as the old view and no doubt will sti...
- by Random Womble - at 2011.05.25 18:01:00
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17. New Dev Blog: Buddy Program Experiment - PLEX for Buddy Reward - in EVE Information Portal [original thread]
Edited by: Random Womble on 11/05/2011 17:42:14 Originally by: CCP Loktofeit Originally by: Gianath Don't get me wrong, I love the idea of getting PLEX, but maybe I'm missing something here, but what's to stop a person from usi...
- by Random Womble - at 2011.05.11 17:42:00
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18. New Dev Blog: Calling All Podcasters! - in EVE Information Portal [original thread]
Originally by: CCP Fallout On the PC and the Mac I was able to hear in both channels (speakers, USB headset and input jacks, so I'll try to make sure it works fine on my iPod as well. Anyone else only getting one channel? I recorded in ste...
- by Random Womble - at 2011.05.04 19:58:00
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19. New Dev Blog: Alliance Tournament IX - The Juicy Details - in EVE Information Portal [original thread]
I think the lack of broadcasts for the first 2 weekends is a bit of a mistake especially given that with a 50 point and 5 ship limit those matches should be relatively quick. Banning is a bit debatable it may make for exclusively one sided matche...
- by Random Womble - at 2011.04.08 15:34:00
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20. New Dev Blog: Reimbursement Policy update revisited - in EVE Information Portal [original thread]
Originally by: Steve Thomas Edited by: Steve Thomas on 05/04/2011 16:26:04 Edited by: Steve Thomas on 05/04/2011 16:25:10 Read first, posted second so I dont look like a flaming idjit 1) I honestly dont think that conq stations sh...
- by Random Womble - at 2011.04.05 17:46:00
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